Captation missiles:
Description:Utilized naval technology, the missiles act like normal missiles on land with a standard warhead, underwater they discharge a captation "bubble" filled with gas which reduces the surface tension of the water ahead of the missile allowing it to travel 300 to 600 MPH instead of the slow speeds of conventional torpedos.
Range:1 KM
Firepower:6
rate of fire: 2 at a time?
Cost: ????
Ice Cannon:
Description:Modifying the infamous plasma cannon, the Ice cannon acts as a two function blaster. Its most known mode of fire is projecting a magneticly bottled blast filled with a mixture of liquid nitrogen and pure water, on impact the already freezing water crystalizes on the enemy structure in a icey layer prohibiting movement and possably causing the metal to become more brittle. the Secondary mode forms a ball of ice fired from the gun, still a mixture of liquid nitrogen and a water with trace particles from the air. (Pure water rarely freezes without a surface to stick to(though it can), not pure water freezes quicker.)
Range:magnetic bolt:200M Ice ball:100M
FPW:1 to 3,Iceball:6
Load:20 shots(either way.)
Special:Freezes, WARNING liquid nitrogen exposed to fire or heat will explode. Do not attempt to put out fires with this item, you will regret it.. unless thats what you intended to do in the first place..
Cost:???
Rocket pods:
Description:Cheap, rapid, and unguided.rockets fire either 1 at a time or rapid burst. Mounts to helicopter,jet,or even some ground units.
Firepower:3 per rocket -1 accuracy
Load:25 rockets
Range:800M
cost???
Slugger item!:
Explosive tipped rounds: On impact they explode on the surface sending fragments inside or out.
Rating: AP round
cost:???
Chaingun:
Description:Simular to the Heavy slugger of Helex, the Chaingun is single barreled cannon with a speed control motor that runs a sprocket to the chain which the gun runs. The advantage to this is the weapon's speed can be controled, firing single shots or fast rapid bursts. If a round doesn't go off the weapon doesn't jam but simply ejects the round like another other making it more relyable, but at the cost of requiring electricity to run the weapon. Excessive use overheats the barrel of the gun which can cause damage to the barrel.
Firepower:8
Range:100 M -2 to accuracy, shooting skills down by 1
Load:200 round chain belt on box, or a massive 600 round external drum with belt worn on either the user or attached to the gun.
Requires strength 7 or 8 to carry.
Cost??
Equipment:
ECM Deffense pod:Electronic countermessure pod, discharges a radar wave on sync with the enemy's displaying up to 5 targetlocks giving the user a 1 in 5 chance of not being hit by single missile strikes.
ECM offense pod:Electronic Countermessure pod, jams all radar in the area including the user's. Range 2 KM?
Rib haul:Popular among aquatic,subterranian, or extreme gravity terran transformers. Their armor and internal structure undergoes a radical overhaul to reduce crush damage.
Hoverboard:For those who dream to fly, but never truely get off the ground. The hoverboard is not only popular with kids but speeding warriors as well. Counters the effects of gravity and propells the user, user goes at the speed of their stats however going at high speeds is unrecommended as balance can be thrown off from wind resistance.
Thermal plasmic sheild:While most energy sheilds block damage to a user, this has no such advantage! The sheild is used by jet types for atmospheric entery in the old days, but is more commenly used to fly at higher speeds in an atmosphere, reaching speeds of mach 5 to 6 heated plasma starts to form on the user, the field itself protects the plane from the plasma and even shapes itself to increase aerodymanics and fly at higher speeds! This sheild can also be modified to reduce the effects of water surface tension, becoming a "captation bubble" effect.
Surface tension field: Another force field with a weird use, activating for a mear moment it increases the surface tension of air or water allowing the user to skip off them as if they were land, in combination with things like the mymensic system the user can perform Doublejumps or even triple jumps if upgraded.
Have fun











